축제 구준표루스 고백
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@@ -32,8 +32,10 @@ Material:
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -82,16 +84,37 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _Alpha: 1
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _BaseLight: 1.5
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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@@ -105,6 +128,7 @@ Material:
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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@@ -114,11 +138,13 @@ Material:
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- _UVSec: 0
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- _Vertex: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZTest: 4
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -32,8 +32,10 @@ Material:
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -82,16 +84,37 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _Alpha: 1
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _BaseLight: 1.5
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 0.9
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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@@ -105,6 +128,7 @@ Material:
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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@@ -114,11 +138,13 @@ Material:
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- _UVSec: 0
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- _Vertex: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZTest: 4
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -22,7 +22,8 @@ Material:
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m_CustomRenderQueue: 2450
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stringTagMap:
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RenderType: TransparentCutout
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disabledShaderPasses: []
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -71,16 +72,37 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _Alpha: 0
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- _AlphaClip: 1
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- _AlphaToMask: 1
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- _BaseLight: 1.5
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cutoff: 0.75
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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@@ -94,6 +116,7 @@ Material:
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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@@ -103,12 +126,14 @@ Material:
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- _UVSec: 0
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- _Vertex: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZTest: 4
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!114 &4026559251109589209
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@@ -28,7 +28,7 @@ Material:
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: -1
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stringTagMap:
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RenderType: Opaque
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@@ -104,7 +104,7 @@ Material:
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cull: 0
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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