Files
Genesis_Unity/Assets/06_Skills/VFX/SpecialSkillsEffectsPack/Scripts/DestroyObject.cs

23 lines
444 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DestroyObject : MonoBehaviour
{
public float m_DestroytTime;
float m_Time;
// Start is called before the first frame update
void Start()
{
m_Time = Time.time;
}
// Update is called once per frame
void Update()
{
if (Time.time > m_Time + m_DestroytTime)
Destroy(gameObject);
}
}