19 lines
314 B
C#
19 lines
314 B
C#
using Newtonsoft.Json;
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using System;
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using UnityEngine;
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namespace Game.Network.DTO
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{
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[Serializable]
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public class PlayableCharacterDTO
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{
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[JsonProperty("characterCode")]
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public string characterCode;
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[JsonProperty("characterType")]
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public string characterType;
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}
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}
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