Files
Genesis_Unity/Assets/02_Scripts/Network/DTOs/PlayableCharacterDTO.cs

19 lines
314 B
C#

using Newtonsoft.Json;
using System;
using UnityEngine;
namespace Game.Network.DTO
{
[Serializable]
public class PlayableCharacterDTO
{
[JsonProperty("characterCode")]
public string characterCode;
[JsonProperty("characterType")]
public string characterType;
}
}