Files
Genesis_Unity/Assets/02_Scripts/Skill/Data/WeaponSkillSet.cs

10 lines
227 B
C#

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "Skill/WeaponSkillSet")]
public class WeaponSkillSet : ScriptableObject
{
public WeaponType WeaponType;
public List<SkillData> Skills;
}