41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
// Magica Cloth 2.
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// Copyright (c) 2024 MagicaSoft.
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// https://magicasoft.jp
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using System;
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using UnityEditor;
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namespace MagicaCloth2
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{
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/// <summary>
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/// インスペクター拡張のベースクラス
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/// </summary>
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public class MagicaEditorBase : Editor
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{
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/// <summary>
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/// マルチ選択編集の適用
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="changed"></param>
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/// <param name="act"></param>
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protected void ApplyMultiSelection<T>(bool changed, string undoName, Action<T> act) where T : ClothBehaviour
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{
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if (changed)
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{
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foreach (var obj in targets)
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{
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var tscr = obj as T;
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// Undo
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Undo.RecordObject(tscr, undoName);
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act(tscr);
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EditorUtility.SetDirty(tscr);
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// OnValidate()手動呼び出し
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tscr.GetType().GetMethod("OnValidate", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)?.Invoke(tscr, null);
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}
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}
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}
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}
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}
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