2026-03-30 아이템 사용 진행중
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2999
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stringTagMap: {}
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _GradientTexture:
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m_Texture: {fileID: 2800000, guid: 829f4efcb8f42d446b87cf13f469ece2, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _GrayscaleTex:
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m_Texture: {fileID: 2800000, guid: b4cb285455d9a614baf38f250a89dece, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Main_Texture:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _Amplitude: 0.1244
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- _FoamWidth: 0
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- _Foam_Smoothness: 0.01
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- _Frequency: 19.5
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- _GradientCount: 110
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- _GradientIndex: 69
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- _QueueControl: 0
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- _QueueOffset: -1
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- _Rim_Power: 2.44
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- _WobbleX: -0
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- _WobbleZ: -0
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m_Colors:
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- _BottomColor: {r: 0.63596004, g: 2.9960783, b: 0.872428, a: 1}
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- _FillAmount: {r: 0, g: -0.46269467, b: 0.000000007450581, a: 0}
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- _FoamColor: {r: 0.6494246, g: 0.8980392, b: 0.6392157, a: 1}
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- _Rim_Color: {r: 0.37254906, g: 1, b: 0.42787504, a: 1}
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- _TopColor: {r: 0.20784311, g: 0.85882354, b: 0.2391922, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 426beac577db40d4498e1d95d6cfb540
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 0a2d05f3e497afb439d3032e04afeeb7
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guid: fac7c32f28d818a4c91840dc73bd9358
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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Reference in New Issue
Block a user