2026-04-02 타임라인 (진행중)

This commit is contained in:
2026-04-02 18:04:00 +09:00
parent 4cbd9787b8
commit dddc685f33
29 changed files with 1172 additions and 24 deletions

View File

@@ -1,5 +1,6 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Unity.VisualScripting;
using Unity.VisualScripting.Antlr3.Runtime.Misc;
using UnityEngine;
@@ -245,8 +246,9 @@ public async Awaitable<bool> AddItemAsync(ItemInstance item)
// 원래 item의 수량을 조절해서 보냄
item.CurrentStack = actualAmountToTake;
// bool serverResult = await DataManager.Instance.SaveItemToServer(item);
await Task.Yield(); //임시코드
bool serverResult = true; // 테스트용
// bool serverResult = await DataManager.Instance.SaveItemToServer(item);
// 서버 저장 성공 시에만 실제 로컬 배열에 데이터 기입
if (serverResult)