Genesis Game Client Project Setup
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Assets/02_Scripts/Player/Status/PlayerStat.cs
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10
Assets/02_Scripts/Player/Status/PlayerStat.cs
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using UnityEngine;
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using UnityEngine.Rendering;
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public class PlayerStat : Stat
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{
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public int StrStat;
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public int IntStat;
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public int AttackPower => StrStat * 2;
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}
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