Genesis Game Client Project Setup
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12
Assets/02_Scripts/Network/BypassCertificate.cs
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12
Assets/02_Scripts/Network/BypassCertificate.cs
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using UnityEngine.Networking;
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namespace Game.Network
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{
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public class BypassCertificate : CertificateHandler
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{
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protected override bool ValidateCertificate(byte[] certificateData)
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{
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return true;
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}
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}
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}
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