2026-03-31 물체 상호작용
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@@ -108,9 +108,14 @@ public void OnSceneLoaded(Scene scene, LoadSceneMode mode)
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InputManager.Instance.OnAimToggleEvent += CurrentCharacterController.AimToggleInput;
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InputManager.Instance.OnLookEvent += CurrentCharacterController.LookInput;
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InputManager.Instance.OnDodgeEvent += CurrentCharacterController.DodgeInput;
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//공격매핑
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//InputManager.Instance.OnNormalAttackEvent;
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//InputManager.Instance.OnHeavyAttackEvent;
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//기타매핑
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InputManager.Instance.OnInteractionEvent += CurrentCharacterController.InteractInput;
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//UI매핑
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InputManager.Instance.OnKeyDown_IKeyEvent += GameManager.Instance.InGameUI.InventoryToggle;
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