2026-03-28 인벤토리 90%
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@@ -6,7 +6,6 @@
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public class InventoryManager : MonoBehaviour
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{
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[SerializeField] private GameObject _inventoryRoot;
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[SerializeField] private GameObject _inventoryContentRoot;
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[SerializeField] private GameObject _slotPrefab;
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@@ -51,21 +50,6 @@ private void Start()
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{
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}
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public void InventoryToggle()
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{
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if (_inventoryRoot != null)
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{
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InventoryOnOff(!_inventoryRoot.activeSelf);
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}
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}
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public void InventoryOnOff(bool onOff)
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{
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if (_inventoryRoot != null)
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{
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_inventoryRoot.SetActive(onOff);
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}
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}
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public void UpdateUI()
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{
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