2026-03-31 아이템 사용 진행중

This commit is contained in:
2026-03-31 01:25:58 +09:00
parent f8773fa168
commit 71dfbf1af2
51 changed files with 5265 additions and 70 deletions

View File

@@ -13,9 +13,19 @@ public void OnSceneLoaded(Scene scene, LoadSceneMode mode)
public void ItemUse(ItemInstance item)
{
if(item.Data.ItemEffectType == ItemEffectType.INTERVAL_DAMAGE)
switch(item.Data.ItemEffectType)
{
IntervalDamageHealthEffect(GameManager.Instance.Level.CurrentCharacter.GetComponent<Health>(), item.Data.IntervalDamage, item.Data.IntervalDamageTime, item.Data.ItemEffectVisual);
case ItemEffectType.RECOVERY_HP:
{
Debug.Log("HP회복 작동!!");
//RecoveryHPHealthEffect(GameManager.Instance.Level.CurrentCharacter.GetComponent<Health>(), item.Data.IntervalDamage, item.Data.IntervalDamageTime, item.Data.ItemEffectVisual);
}
break;
case ItemEffectType.INTERVAL_DAMAGE:
{
IntervalDamageHealthEffect(GameManager.Instance.Level.CurrentCharacter.GetComponent<Health>(), item.Data.IntervalDamage, item.Data.IntervalDamageTime, item.Data.ItemEffectVisual);
}
break;
}
}