2026-04-08 스킬시스템 진행중, 폴더구조 변경등

This commit is contained in:
2026-04-08 05:36:01 +09:00
parent 0844a07902
commit 4eca51b885
1334 changed files with 61947 additions and 14859 deletions

View File

@@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DelayActive : MonoBehaviour
{
public GameObject[] m_activeObj;
public float m_delayTime;
float m_time;
private void Start()
{
m_time = Time.time;
}
// Update is called once per frame
void Update()
{
if (Time.time > m_time + m_delayTime)
for(int i = 0; i< m_activeObj.Length; i++)
if(m_activeObj[i] != null)
m_activeObj[i].SetActive(true);
}
}