2026-04-08 스킬시스템 진행중, 폴더구조 변경등

This commit is contained in:
2026-04-08 05:36:01 +09:00
parent 0844a07902
commit 4eca51b885
1334 changed files with 61947 additions and 14859 deletions

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using UnityEngine;
public enum DebuffType
{
DamageOverTime,
Slow,
StatReduction,
Stun
}
[CreateAssetMenu(menuName = "Skill/DebuffData")]
public class DebuffData : ScriptableObject
{
[Header("기본 정보")]
public string DebuffName;
public Sprite Icon;
[Header("디버프 설정")]
public DebuffType DebuffType;
public float Duration;
public float TickInterval;
public float Value;
[Header("스택")]
public bool Stackable;
public int MaxStacks;
[Header("이펙트")]
public GameObject EffectPrefab;
}