2026-04-08 스킬시스템 진행중, 폴더구조 변경등

This commit is contained in:
2026-04-08 05:36:01 +09:00
parent 0844a07902
commit 4eca51b885
1334 changed files with 61947 additions and 14859 deletions

View File

@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
public class PlayerHealth : Health
public class PlayerHealth : Health, IDamageable
{
[SerializeField] PlayerStat _pstat;
@@ -33,6 +33,13 @@ private void Update()
public void TakeDamage(int damage)
{
ChangeHP(currentHp - Mathf.Clamp(damage,0,currentHp));
ChangeHP(currentHp - Mathf.Clamp(damage, 0, currentHp));
}
public void TakeDamage(int damage, Transform source)
{
TakeDamage(damage);
}
public Transform GetTransform() => transform;
}