2026-04-01 상호작용
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@@ -31,7 +31,7 @@ public void InteractClose()
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public void InteractExec(PlayerCharacterController player)
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{
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player.transform.position = gameObject.transform.position;
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player.transform.rotation = gameObject.transform.rotation;
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player.PointSitAction(this.transform);
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GameManager.Instance.InGameUI.InteractionVisible(false);
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}
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}
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