2026-03-19 대시 메서드 진행중
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@@ -104,6 +104,7 @@ public void OnSceneLoaded(Scene scene, LoadSceneMode mode)
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InputManager.Instance.OnJumpEvent += CurrentCharacterController.JumpInput;
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InputManager.Instance.OnAimToggleEvent += CurrentCharacterController.AimToggleInput;
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InputManager.Instance.OnLookEvent += CurrentCharacterController.LookInput;
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InputManager.Instance.OnDodgeEvent += CurrentCharacterController.DodgeInput;
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//InputManager.Instance.OnNormalAttackEvent;
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//InputManager.Instance.OnHeavyAttackEvent;
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